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Our new special issue 19.1 "That Joke Isn’t Funny Anymore: A Critical Exploration of 'Joker'" is live!

"To say that the atmosphere of the film is bleak remains an understatement, as critics have noted, and reviews sketch it as both ‘essential viewing,’ and, paradoxically, ‘the greatest and most dangerous film ever made.’" -- from guest editor Sean Redmond's Introduction to the Special Issue

Teaching Tools

Teaching Tools

Featuring Trevor Mowchun's inventive use of film maps as teaching tools: "Pedagogical Adventures in Cinematic Space"

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Short Cuts

Short Cuts

Review of "Narrative and Narration: Analyzing Cinematic Storytelling" by Warren Buckland

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Close-ups

Close-ups

Casting Closets, Casting Spells: an Interview with Andrew J. Owens & Alfred L. Martin, Jr.

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“Losing Control: ‘Until Dawn’ as Interactive Movie”

“In terms of its gameplay and narrative structure, Until Dawn follows the lead of the interactive movies of the 1990s and their modern-day counterparts, like David Cage’s Heavy Rain and Beyond: Two Souls. Well-known video game critic Yahtzee Croshaw (2015) called Until Dawn ‘probably the best David Cage-style “interactive story” type game…”